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what is the difference between object oriented programing langauge and structure oriented programing langauge?
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structures can be passed by reference.

they can be returned as pointers.

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Saturday, March 15, 2008
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All declarations inside a structure are by default public, while all members inside a class are private
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Thursday, April 03, 2008
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false: arrays are more appropriate for the elements of the same type
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You could build an XML document out of your recordset and send that back to the server, say you had a redord set for a "user" with the following details (name, surname, age, email), you could build an xml document like this:
Code:

Byron
Tymvios
25
email@address.com

User
Someone
39
myAddy@address.com

You can add as many records as you have in your recordset, then once the client has received it you can use javascript to iterate over the 's in the xml.

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Tuesday, March 18, 2008
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We can define structure bit field members with Dot operators.
EXAMPLE:

#include <stdio.h>
int main()
{ Struct bit_field
  {  Int x.4; // it allocates only 4 bits to x
     Char C.6; // it allocates only 6 bits to C;
   };
return 0;
}
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Sunday, March 16, 2008
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A unicast packet is the complete opposite: one machine is talking to only one other machine. All TCP connections are unicast, since they can only have one destination host for each source host. UDP packets are almost always unicast too, though they can be sent to the broadcast address so that they reach every single machine in some cases.
A multicast packet is from one machine to one or more. The difference between a multicast packet and a broadcast packet is that hosts receiving multicast packets can be on different LANs, and that each multicast data-stream is only transmitted between networks once, not once per machine on the remote network. Rather than each machine connecting to a video server, the multicast data is streamed per-network, and multiple machines just listen-in on the multicast data once it's on the network.
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