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what is an embedded system?
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It's a combination of software and hardware Which are embedded by Kiel compiler to perform desired task.

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Embedded systems refer to devices, instruments or large engineering structures/systems that are built to handle one or a few pre-established tasks. The computer controlling the whole thing is built into or 'embedded' within the device.

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#include<stdio.h>
int main()
{
struct bit field{
int x:4;
char c:6;
};
return 0;
}
(or)
struct bit_field{
unisgned int x:3;
unsigned int y:6;
unsigned int z:8;
};
int main()
{
struct bit_field bit;
bit.x=3;
bit.y=15;
bit.z=12;
}
}
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Wednesday, November 07, 2007
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#include<stdlib.h>
#include<stdio.h>
int main()
{
int n = 1234;
char p[20];
itoa(n,s,10);
printf("n=%d,s=%s",n,s);
return 0;
}
itoa(n,s,10);

Notice that the itoa() function takes three arguments: the first argument is the number you want to convert to the string, the second is the destination string to put the converted number into, and the third is the base,
or radix, to be used when converting the number.
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An inline function replaces the call to the function by the body of the function, thus reducing the overhead of saving the context in stack. This is good for functions which are small in size and called occasionally. A recursive function calls an instance of itself and thus can be a deeply nested. Different compilers handle this differently. Some will inline it up to a certain depth and then call a non-inlined instance for further recursion; others will not inline the function at all and generate a normal function call.
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#error is the preprocessor directive which produces compile time error messages. These directives are most useful for detecting programmer inconsistencies and violation of constraints during preprocessing.

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Francesco8106
Wednesday, August 26, 2009 8:56 AM
Al momento non sono ancora in grado d'espletare alcun giudizio al riguardo.
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Real Time Operating System
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Sunday, January 20, 2008
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