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What is the notation used for denoting class variables in Ruby?
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The notation used for denoting class variables in Ruby is Class variable's are preceeded by @@ symbols.
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There are 3 main uses for the static.
1. If you declare within a function:
It retains the value between function calls

2.If it is declared for a function name:
By default function is extern..so it will be visible from other files. if the function declaration is as static, it is invisible for the outer files

3.Static for global variables:
By default we can use the global variables from outside files If it is static global..that variable is limitied to with in the file
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anujtripathi
Thursday, October 16, 2008 10:42 AM
Gud Xplanation !
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Something thatâ?Ts used in an expression to manipulate objects such as + (plus), - (minus), * (multiply), and / (divide). You can also use operators to do comparisons,such as with <, >, and &&.
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Sean
Wednesday, September 17, 2008 5:54 PM
Each one of the operators you listed can be overridden rather trivially, so they're not 'operators' in the strictest (eg. java, c, php) sense.
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The .NET Framework 3.5 provides the foundation for building connected and appealing applications, productively, on a wide variety of systems from the device to the data center.

Microsoft continues to support developers using the .NET Framework platform by providing support for applications built in previous versions to the 3.5 release, so existing applications built for .NET Framework 2.0 or .NET Framework 3.0 will continue to work.

The .NET Framework 3.5 adds new features in several major technology areas:
  • Deep integration of Language Integrated Query (LINQ) and data awareness.
  • Support for Web 2.0 AJAX-style applications and services in ASP.NET and WCF.
  • Full tooling support for WF, Windows Communication Foundation (WCF), and Windows Presentation Foundation (WPF), including the new workflow-enabled services technology.
  • New classes in the base class library (BCL) for the .NET Framework 3.5 address the most common customer requests.
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The .NET Framework class library is a library of classes, interfaces, and value types that are included in the Windows Software Development Kit (SDK). This library provides access to system functionality and is designed to be the foundation on which .NET Framework applications, components, and controls are built.

refer http://msdn.microsoft.com/en-us/library/ms229335.aspx
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A boxing conversion permits any value-type to be implicitly converted to the type object or to any
interface-type implemented by the value-type. Boxing a value of a value-type consists of allocating an object instance and copying the value-type
value into that instance.

For example any value-type H, the boxing class would be declared as follows:

class vBox
{
  H value;
  H_Box(H h)
  {
   value = h;
  }
}

Boxing of a value v of type H now consists of executing the expression new H_Box(v), and returning the
resulting instance as a value of type object.
Thus, the statements
int i = 12;
object box = i;

conceptually correspond to
int i = 12;
object box = new int_Box(i);

Boxing classes like H_Box and int_Box above don't actually exist and the dynamic type of a boxed value
isn't actually a class type. Instead, a boxed value of type G has the dynamic type G, and a dynamic type check using the is operator can simply reference type G.

For example,

int i = 12;
object box = i;
if (box is int)
{
  Console.Write("Box contains an int");
}

will output the string  Box contains an int on the console.

A boxing conversion implies making a copy of the value being boxed. This is different from a conversion
of a reference-type to type object, in which the value continues to reference the same instance and
simply is regarded as the less derived type object.

For example, given the declaration

struct Point
{
  public int x, y;
  public Point(int x, int y)
  {
    this.x = x;
    this.y = y;
  }
}

the following statements
Point p = new Point(10, 10);
object box = p;
p.x = 20;
Console.Write(((Point)box).x);
will output the value 10 on the console because the implicit boxing operation that occurs in the
assignment of p to box causes the value of p to be copied. Had Point instead been declared a class, the
value 20 would be output because p and box would reference the same instance.

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tt2tt
Thursday, July 03, 2008 10:19 PM
what is boxing in real life :-)
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System is a predefined final class, out is a PrintStream object and println is a built-in overloaded method in the out object.
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pavan
Thursday, May 29, 2008 10:22 PM
System is a predefined final class in java
out is a PrintStream object
 
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