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What is One-Write System?
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It is a useful system for small and home-based businesses. It captures information at the time the transaction takes place. These One-Write Systems are efficient because they eliminate the need for recopying the data and are compatible with electronic data processing if you should decide to computerize. Many small businesses rely totally on the One-Write System for simplicity and versatility. With only two pieces of paper, a check and a ledger, you get all the benefits of sound bookkeeping: accuracy, money distribution, check control, audit trail, running bank balance, and instant review.
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Test s for prime or not?


#include<stdio.h>
void main(void)
{
           int no,rem,cnt;
        Printf("enter No");
        scanf("%d",&no);
        cnt=2;
        while(cnt<=no)
       {

              rem=no % cnt;
              if (rem==0)
              {
              printf("No is not prime");
              exit(0);
              }
              cnt++;
        }
          printf("No is Prime");
}



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system.int32
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real time system requires high availabity
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The .NET Framework class library is a library of classes, interfaces, and value types that are included in the Windows Software Development Kit (SDK). This library provides access to system functionality and is designed to be the foundation on which .NET Framework applications, components, and controls are built.

refer http://msdn.microsoft.com/en-us/library/ms229335.aspx
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A boxing conversion permits any value-type to be implicitly converted to the type object or to any
interface-type implemented by the value-type. Boxing a value of a value-type consists of allocating an object instance and copying the value-type
value into that instance.

For example any value-type H, the boxing class would be declared as follows:

class vBox
{
  H value;
  H_Box(H h)
  {
   value = h;
  }
}

Boxing of a value v of type H now consists of executing the expression new H_Box(v), and returning the
resulting instance as a value of type object.
Thus, the statements
int i = 12;
object box = i;

conceptually correspond to
int i = 12;
object box = new int_Box(i);

Boxing classes like H_Box and int_Box above don't actually exist and the dynamic type of a boxed value
isn't actually a class type. Instead, a boxed value of type G has the dynamic type G, and a dynamic type check using the is operator can simply reference type G.

For example,

int i = 12;
object box = i;
if (box is int)
{
  Console.Write("Box contains an int");
}

will output the string  Box contains an int on the console.

A boxing conversion implies making a copy of the value being boxed. This is different from a conversion
of a reference-type to type object, in which the value continues to reference the same instance and
simply is regarded as the less derived type object.

For example, given the declaration

struct Point
{
  public int x, y;
  public Point(int x, int y)
  {
    this.x = x;
    this.y = y;
  }
}

the following statements
Point p = new Point(10, 10);
object box = p;
p.x = 20;
Console.Write(((Point)box).x);
will output the value 10 on the console because the implicit boxing operation that occurs in the
assignment of p to box causes the value of p to be copied. Had Point instead been declared a class, the
value 20 would be output because p and box would reference the same instance.

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tt2tt
Thursday, July 03, 2008 10:19 PM
what is boxing in real life :-)
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It is any routing protocol used within an autonomous system.
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Anil Kumar
Tuesday, June 03, 2008 6:29 AM
An Interior Gateway Protocol is used to exchange routing information within an autonomous system. Examples of IGP include OSPF (Open Shortest Path First) and RIP (Routing Information Protocol).
 
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