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Describe differences between a class and an interface
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A class can contain default implementation, while an interface should not contain any implementation at all.
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classes declared within another class are called inner or nested classes
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Thursday, October 16, 2008
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The .NET Framework 3.5 provides the foundation for building connected and appealing applications, productively, on a wide variety of systems from the device to the data center.

Microsoft continues to support developers using the .NET Framework platform by providing support for applications built in previous versions to the 3.5 release, so existing applications built for .NET Framework 2.0 or .NET Framework 3.0 will continue to work.

The .NET Framework 3.5 adds new features in several major technology areas:
  • Deep integration of Language Integrated Query (LINQ) and data awareness.
  • Support for Web 2.0 AJAX-style applications and services in ASP.NET and WCF.
  • Full tooling support for WF, Windows Communication Foundation (WCF), and Windows Presentation Foundation (WPF), including the new workflow-enabled services technology.
  • New classes in the base class library (BCL) for the .NET Framework 3.5 address the most common customer requests.
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The .NET Framework class library is a library of classes, interfaces, and value types that are included in the Windows Software Development Kit (SDK). This library provides access to system functionality and is designed to be the foundation on which .NET Framework applications, components, and controls are built.

refer http://msdn.microsoft.com/en-us/library/ms229335.aspx
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A boxing conversion permits any value-type to be implicitly converted to the type object or to any
interface-type implemented by the value-type. Boxing a value of a value-type consists of allocating an object instance and copying the value-type
value into that instance.

For example any value-type H, the boxing class would be declared as follows:

class vBox
{
  H value;
  H_Box(H h)
  {
   value = h;
  }
}

Boxing of a value v of type H now consists of executing the expression new H_Box(v), and returning the
resulting instance as a value of type object.
Thus, the statements
int i = 12;
object box = i;

conceptually correspond to
int i = 12;
object box = new int_Box(i);

Boxing classes like H_Box and int_Box above don't actually exist and the dynamic type of a boxed value
isn't actually a class type. Instead, a boxed value of type G has the dynamic type G, and a dynamic type check using the is operator can simply reference type G.

For example,

int i = 12;
object box = i;
if (box is int)
{
  Console.Write("Box contains an int");
}

will output the string  Box contains an int on the console.

A boxing conversion implies making a copy of the value being boxed. This is different from a conversion
of a reference-type to type object, in which the value continues to reference the same instance and
simply is regarded as the less derived type object.

For example, given the declaration

struct Point
{
  public int x, y;
  public Point(int x, int y)
  {
    this.x = x;
    this.y = y;
  }
}

the following statements
Point p = new Point(10, 10);
object box = p;
p.x = 20;
Console.Write(((Point)box).x);
will output the value 10 on the console because the implicit boxing operation that occurs in the
assignment of p to box causes the value of p to be copied. Had Point instead been declared a class, the
value 20 would be output because p and box would reference the same instance.

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tt2tt
Thursday, July 03, 2008 10:19 PM
what is boxing in real life :-)
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System is a predefined final class, out is a PrintStream object and println is a built-in overloaded method in the out object.
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Sunday, September 02, 2007
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pavan
Thursday, May 29, 2008 10:22 PM
System is a predefined final class in java
out is a PrintStream object
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It returns a read-only, forward-only rowset from the data source.  A DataReader provides fast access when a forward-only sequential read is needed.
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Tuesday, May 13, 2008
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