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The KVM is a compact Java virtual machine (JVM) that is designed for small devices. It supports a subset of the features of the JVM. For example, the KVM does not support floating-point operations and object finalization. The CLDC specifies use of the KVM. According to folklore, the 'K' in KVM stands for kilobyte, signifying that the KVM runs in kilobytes of memory as opposed to megabytes.
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Monday, May 12, 2008
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COMP-1 - Single precision floating point. Uses 4 bytes.
COMP-2 - Double precision floating point. Uses 8 bytes.
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Friday, May 09, 2008
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"In Word 2003, you can compare documents side by side. Open two documents. Then, from the Window menu of one of them, select the Compare Side By Side command. If you have only two documents open, the command will automatically choose to compare them. If you have three or more documents open, you'll have to select which document to compare with the current file.

A floating toolbar with two buttons will open. If the button on the left is selected, Word will scroll both documents at the same time. Press the button on the right side of the toolbar to return to where the cursor was located when you started comparing."

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Wednesday, March 19, 2008
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The register modifier hints to the compiler that the variable will be heavily used and should be kept in the CPU's registers, if possible, so that it can be accessed faster. There are several restrictions on the use of the register modifier. First, the variable must be of a type that can be held in the CPU's register. This usually means a single value of a size less than or equal to the size of an integer. Some machines have registers that can hold floating-point numbers as well. Second, because the variable might not be stored in memory, its address cannot be taken with the unary & operator. An attempt to do so is flagged as an error by the compiler. Some additional rules affect how useful the register modifier is. Because the number of registers is limited, and because some registers can hold only certain types of data (such as pointers or floating-point numbers), the number and types of register modifiers that will actually have any effect are dependent on what machine the program will run on. Any additional register modifiers are silently ignored by the compiler. Also, in some cases, it might actually be slower to keep a variable in a register because that register then becomes unavailable for other purposes or because the variable isn't used enough to justify the overhead of loading and storing it.  So when should the register modifier be used? The answer is never, with most modern compilers. Early C compilers did not keep any variables in registers unless directed to do so, and the register modifier was a valuable addition to the language. C compiler design has advanced to the point, however, where the compiler will usually make better decisions than the programmer about which variables should be stored in registers. In fact, many compilers actually ignore the register modifier, which is perfectly legal, because it is only a hint and not a directive.
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Saturday, March 15, 2008
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FLOATs store floating point numbers with 8 place accuracy and take up 4 bytes.
DOUBLEs store floating point numbers with 16 place accuracy and take up 8 bytes.
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Sunday, March 09, 2008
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No. However, it is possible to return pointers to structures and functions.
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Thursday, November 08, 2007
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